By Luke Cuddy
- Reveals the philosophical questions raised in the course of the creative complexity, compelling characters and soaking up plots of this ground-breaking first-person shooter (FPS)
- Explores what BioShock teaches the gamer approximately gaming, and the aesthetics of game storytelling
- Addresses a big selection of subject matters together with Marxism, propaganda, human enhancement applied sciences, political decision-making, unfastened will, morality, feminism, transworld individuality, and merchandising machines within the dystopian society of Rapture
- Considers visionary online game developer Ken Levine’s depiction of Ayn Rand’s philosophy, in addition to the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the corridor of Philosophical Heroes
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BioShock and Philosophy: Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series) by Luke Cuddy