You are here

Read e-book online Making Fun: Stories of Game Development - Volume 1 PDF

By David L. Craddock,Thor Thorvaldson,Andrew Magrath

now not a pastime only for geeks holed up in basements, games are in every single place. From public parks swarming with households looking for Pokémon to fanatics who survive the bleeding fringe of computing device undefined, hundreds of thousands of individuals play video games each day.

A decide on few of these everyone is so encouraged by means of their favourite video games that they make the leap from participant to writer, turning into architects of studies that go away indelible marks on our lives and culture.

These are their stories.

Weaving jointly large examine and interviews, Making enjoyable: tales of online game improvement – quantity I Chronicles narrative-style bills in regards to the making of games and the folks who lead them to — their targets, their struggles, and their triumphs.

Read in regards to the making of:
•FTL: swifter Than Light
•Resident Evil
•Rebel Galaxy
•Donkey Kong Country
•The Legend of Zelda Series
•The Gabriel Knight Trilogy of Point-and-Click Adventures
•And more!

Show description

Read Online or Download Making Fun: Stories of Game Development - Volume 1 PDF

Best video & electronic games books

Download PDF by Jr Davis Ray Sickmon: The Story of Gamer Zone

Each enterprise has inside it the possibility of epic luck or crushing failure. each person talks approximately good fortune. Now know about failure, and how you can support keep away from it. the tale of Gamer region chronicles either the successes and screw ups of a LAN Gaming heart in Wichita, Kansas from it really is beginnings to it really is eventual failure, and the fallout afterwards.

Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, - download pdf or read online

The global online game console marketplace passed $10 billion in 2003. present revenues of latest consoles is consolidated round three significant businesses and their proprietary structures: Nintendo, Sony and Microsoft. additionally, there's a tremendous put in "retro gaming" base of Ataria and Sega console fans.

Download PDF by Alison Gazzard: Mazes in Videogames: Meaning, Metaphor and Design

From the textual content adventures of Zork, to the arcade video game of Pac-Man, to the corridors of Doom, and directly to the town streets of Grand robbery car IV, the maze has frequently been used as an area to seize and confuse gamers of their navigation of gameworlds. even if, the maze as a building at the panorama has an extended historical past sooner than the discovery of the videogame.

Read e-book online 50 Jeux vidéo tout sauf ordinaires (FIFTY FIFTY) (French PDF

Gamer averti, vous pensez connaître tous les jeux de l. a. galaxie ? Joueur débutant, vous n'êtes pas inspiré par les grands noms du style ? Découvrez une sélection de 50 jeux vidéo originaux, insolites et intelligents à découvrir d'urgence ! L'auteur vous fait voyager dans des univers fantastiques, inquiétants ou décalés où le joueur incarne aussi bien une chèvre qu'un fonctionnaire ou un pixel.

Extra resources for Making Fun: Stories of Game Development - Volume 1

Sample text

Download PDF sample

Making Fun: Stories of Game Development - Volume 1 by David L. Craddock,Thor Thorvaldson,Andrew Magrath

by Kenneth

Rated 4.73 of 5 – based on 49 votes